Hi again, you may remember a thread a few months ago about some research being done into the profitability of the retail trader. As part of this ongoing research we are developing a 'serious game' - one that allows a trader to practice making trading decisions in a non-trading environment. The first version of this game, 'Pip Farmer', has been created and we are looking for feedback on playability, realism and potential areas that traders could see uses for it. The game is built in Unity and runs on Windows and you can find out more about it, inclusing a video and download, via the link below.https://www.retailfxtrader.com/
All constructive feedback welcome, either via this forum or the e-mail link at the end of the game. We already plan to simulate up to one month of trading (vs one day in this version) as well as allowing for variable trade sizes and automating stop-loss and take-profit levels.