Hi again, you may remember a thread a few months ago about some research being done into the profitability of the retail trader. As part of this ongoing research we are developing a 'serious game' - one that allows a trader to practice making trading decisions in a non-trading environment. The first version of this game, 'Pip Farmer', has been created and we are looking for feedback on playability, realism and potential areas that traders could see uses for it. The game is built in Unity and runs on Windows and you can find out more about it, inclusing a video and download, via the link below.
All constructive feedback welcome, either via this forum or the e-mail link at the end of the game. We already plan to simulate up to one month of trading (vs one day in this version) as well as allowing for variable trade sizes and automating stop-loss and take-profit levels.
HIGH RISK WARNING: Foreign exchange trading carries a high level of risk that may not be suitable for all investors.
Leverage creates additional risk and loss exposure. Before you decide to trade foreign exchange, carefully consider your investment objectives, experience level, and risk tolerance.
You could lose some or all of your initial investment. Do not invest money that you cannot afford to lose. Educate yourself on the risks associated with foreign exchange trading, and seek advice from an independent financial or tax advisor if you have any questions.
Any data and information is provided 'as is' solely for informational purposes, and is not intended for trading purposes or advice.
Past performance is not indicative of future results.